Difference between revisions of "project12:W2Group1A"

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_NOTITLE__ __NOTOC__
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__NOTITLE__ __NOTOC__
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__NOTITLE__ __NOTOC__
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=='''G1 A'''==
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<html>
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<style>
  
Group A:  
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div#button {
Andrea Costa; Oscar Borgstrom; Rebecca Lopes Cardozo; Theona Kessaris.
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float: left;
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width: 200px;
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height: 30px;
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margin-right: 16px;
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margin-top: 10px;
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background: #000000;
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opacity: 1;
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}
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div#buttonlast {
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float: left;
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width: 200px;
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height: 30px;
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margin-right: 0px;
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margin-top: 10px;
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background: #000000;
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opacity: 1;
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}
  
Project Key points:  
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div#button a:link    {color: white; text-decoration: none; opacity: 1;}
- We decided to design a bench that is shaped referring to the different positions in which the human body can position itself.
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div#button a:visited      {color: white; text-decoration: none; opacity: 1;}
- Based on the human positions, certain shapes and movements will arise from which we will design the surfaces.
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div#button a:active  {color: white; text-decoration: none; opacity: 1;}
- We aim to hang the bench up therefore working with compression and tension, but for now we will just focus on the object.
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div#button a:hover        {color: white; text-decoration: none; opacity: 1;}
[[File:Bench_front_rendered view.jpg|500px]] [[File: Bench_Top view_rendered with people.jpg|500px]]
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[[File:Bench_Left_rendered view.jpg|500px]] [[File:Bench_iso_rendered view.jpg|500px]];
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[[File:171018 ISO.jpeg|800px]]
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div#buttonlast a:link    {color: white; text-decoration: none; opacity: 1;}
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div#buttonlast a:visited      {color: white; text-decoration: none; opacity: 1;}
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div#buttonlast a:active  {color: white; text-decoration: none; opacity: 1;}
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div#buttonlast a:hover        {color: white; text-decoration: none; opacity: 1;}
  
[[File:IMG 1306.jpg|500px]];
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</style>
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</html>
  
[[File:Andrea_image7.jpg|500px]];
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[[File:Render.jpg]]
  
[[File:Andrea_image6.jpg|500px]];
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<center>'''Andrea Costa - Oscar Borgström - Rebecca Lopes Cardozo - Theona Kessaris'''</center>
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 +
----
  
[[File:Andrea_image5.jpg|500px]];
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<div id="button" align="center">
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[[project12:W2Group1A|'''MACRO''']]
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</div>
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<div id="button" align="center">
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[[project12:W2Group1A_1|'''REFERENCE''']]
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</div>
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<div id="button" align="center">
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[[Project12:W2Group1A_2|'''MESO''']]
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</div>
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<div id="buttonlast" align="center">
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[[Project12:W2Group1A_3|'''PRODUCTION''']]
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</div>
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<br>
  
[[File:Andrea_image4.jpg|500px]];
 
  
[[File:Andrea_image3.jpg|500px]];
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'''Site analysis'''
  
[[File:Andrea_image2.jpg|500px]]
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[[File:site_image.png]]
  
[[File:Andrea_image1.jpg|500px]]
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[[File:Image1.jpg]]
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[[File:Image2.jpg]] [[File:Image3.jpg]]
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[[File:Image4.jpg]]
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'''Design Concepts'''
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From the outer line curve of the human body, three different benches have been designed In all three designs the human body can position itself in different ways
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In the end we chose for concept 3.
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[[File:Design-Concepts1.jpg]]
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'''Final Design'''
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With the idea that the human body can position itself in various ways, the final design of the bench offers different options of usage, depending on how the users want to interact with the object
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The idea was to give to project a fluid, curving and organic shape so that it interacts with the context Throughout the bench the thicknesses varies depending on the loaded area of the object.
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[[File:Final-concept1.jpg]]

Latest revision as of 15:32, 9 November 2017


G1 A

Render.jpg

Andrea Costa - Oscar Borgström - Rebecca Lopes Cardozo - Theona Kessaris

MACRO



Site analysis

Site image.png

Image1.jpg

Image2.jpg Image3.jpg

Image4.jpg


Design Concepts

From the outer line curve of the human body, three different benches have been designed In all three designs the human body can position itself in different ways In the end we chose for concept 3.

Design-Concepts1.jpg


Final Design

With the idea that the human body can position itself in various ways, the final design of the bench offers different options of usage, depending on how the users want to interact with the object The idea was to give to project a fluid, curving and organic shape so that it interacts with the context Throughout the bench the thicknesses varies depending on the loaded area of the object. Final-concept1.jpg