Difference between revisions of "project12:Test"

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__NOTITLE__ __NOTOC__
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[[File:Group 2 banner.png | 850px]]
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----
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'''Group 2''': David - Samuel - Leticija - Kevin - Solkyu
 +
 +
----
 +
 
<div style="height:30px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; border: 0px;">
 
<div style="height:30px; width: 850px; margin:0px; padding: 0px; padding-top: 20px; border: 0px;">
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
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<div style="float:left; width: 158px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
[[project12:W4G1|'''MAIN''']]
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[[project12:W4G2|'''MAIN''']]
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
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<div style="float:left; width: 158px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
[[project12:W4G1Context|'''CONTEXT''']]
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[[project12:W4G2Concept|'''Concept''']]
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
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<div style="float:left; width: 158px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
[[project12:W4G1Concept|'''CONCEPT''']]
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[[project12:W4G2Design|'''Computational Design''']]
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
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<div style="float:left; width: 158px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
[[project12:W4G1Macro|'''MACRO''']]
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[[project12:W4G2Prototyping|'''Robotic Prototyping''']]
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
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<div style="float:left; width: 158px; height 30px; border: 1px solid #aaa; margin-right:10px;" align="center">
[[project12:W4G1Meso|'''MESO''']]
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[[project12:W4G2Archive|'''Archive''']]
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
 
[[project12:W4G1Micro|'''MICRO''']]
 
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
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<br>
[[project12:W4G1Sensor|'''SENSOR-ACTUATOR''']]
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 +
=='''CONCEPT'''==
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<div>
 +
 
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
+
 
[[project12:W4G1Prototyping|'''PROCESS''']]
+
=='''Lecture 1 : Ideation'''==
 +
<div>
 +
<p>
 +
Addressing an issue: <br>
 +
Social (inclusion of homeless, skaters)<br>
 +
Climate (pollution, weather shelter)<br>
 +
Environment (collecting water for plants) <br>
 +
Privacy (data collection)<br>
 +
pandemic & isolation (communication)<br>
 +
Extending the public space towards water (river, canal, lake)<br>
 +
Water Taxi - a piece of furniture that improves the waiting experience?<br>
 +
Incorporating sound & light installations - interactivity<br>
 +
Transformability of form (adjusting to climate, movable)<br>
 +
 
 +
</p>
 
</div>
 
</div>
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa; margin-right:5px;" align="center">
+
 
[[project12:W4G1Report|'''REPORT''']]
+
 
</div>
+
 
<div style="float:left; width: 100px; height 30px; border: 1px solid #aaa;" align="center">
+
=='''Lecture 2 : Ideation'''==
[[project12:W4G1Archive|'''ARCHIVE''']]
+
 
 +
<p>
 +
 
 +
- Display of data regarding the watertaxis (schedule, booking, etc.)<br>
 +
 
 +
- Weather + wind shelter.<br>
 +
 
 +
- Interaction between stops.<br>
 +
 
 +
- Offering games to make waiting more fun (Quiz, pong, catch the light, jump'n'run games, etc.)<br>
 +
 
 +
- Inclusion of insects, plants, groups of people <br>
 +
 
 +
- Educational aspect: Raising awareness of an issue by monitoring and displaying sth./ <br>
 +
  providing (historical) info about the area.  <br>
 +
 
 +
- Actuation sensors integrated in the cavities of the voronoi structure.<br>
 +
 
 +
</p>
 +
 
 +
<div>
 +
<div>
 +
=='''Lecture 3 : Preliminary design'''==
 +
<br>
 +
<h1 style="font-size:1.5em"><b>Guiding principles for the 3rd week of conceptual design - Narrowing down:</b></h1>
 +
<br>
 +
- Shelter<br>
 +
- Componential logic?<br>
 +
- Visual connection<br>
 +
- Circle - you can go underneath, on top<br>
 +
- Space-defining shape (maybe circle)?<br>
 +
- Interaction between stops<br>
 +
- Form reacting to structural requirements - parts that are denser and those which are more porous<br>
 +
- Willemskade - water taxi stop<br>
 +
- 5 people<br>
 +
- 5 components<br>
 +
- Sensors - visual ones, audio, movement?<br>
 +
- View platform (as opposition to a shelter)?<br>
 +
 
 +
 
 +
<h2>Concept 02_01_Sam</h2>
 +
 
 +
[[Image:210304_group_2_prot_001.png| 350px]]
 +
[[Image:210304_group_2_prot_002.png| 350px]]
 +
 
 +
<br>
 +
<h2>Concept 02_02_Leticija</h2>
 +
 
 +
[[Image:210304_group_2_prot_003.jpg| 350px]]
 +
[[Image:210304_group_2_prot_004.jpg| 350px]]
 +
<br>
 +
Continuous line with different heights and uses
 +
 
 +
<br>
 +
<h2>Concept 02_03_David</h2>
 +
 
 +
[[Image:210304_group_2_prot_005.png| 350px]]
 +
[[Image:210304_group_2_prot_006.jpg| 350px]]
 +
 
 +
<br>
 +
<h2>Concept 02_04_Solkyu</h2>
 +
 
 +
[[Image:210304_group_2_prot_007.png| 350px]]
 +
[[Image:210304_group_2_prot_008.png| 350px]]
 +
 
 +
<p> Simple bench & shade type I Rooftop walk up </p>
 +
<br>
 +
<h2>Concept 02_05_Kevin</h2>
 +
 
 +
[[Image:210304_group_2_prot_009.png| 350px]]
 +
[[Image:210304_group_2_prot_010.png| 350px]]
 +
 
 +
<br>
 +
<h1 style="font-size:1.5em"><b>3rd week of conceptual design - Final narrowing down for midterm:</b></h1>
 +
 
 +
<br>
 +
<h2>Concept 02_06_Sam</h2>
 +
 
 +
[[Image:210304_group_2_prot_013.png| 350px]]
 +
[[Image:210304_group_2_prot_012.png| 350px]]
 +
<br>
 +
 
 +
<h2>Concept 02_07_Solkyu</h2>
 +
 
 +
[[Image:Example.png | 350px]]
 +
[[Image:Example2.png | 350px]]
 +
<br>
 +
<p>segmented components, variation in level </p>
 +
 
 +
<h2>Concept 02_08_Leticija</h2>
 +
 
 +
[[Image:210304_group_2_prot_014.jpeg | 350px]]
 +
[[Image:210304_group_2_prot_015.jpeg | 350px]]
 +
[[Image:210304_group_2_prot_016.jpeg | 350px]]
 +
[[Image:210304_group_2_prot_017.jpeg | 350px]]
 +
<br>
 +
<p> 1 - a bench becomes a shelter, communicates with the other stop and creates a circular space in between<br>
 +
2 - a continuous shelter (tunnel)<br>
 +
3 - a shelter in 2 parts, where another entrance is introduced and a space for greenery</p>
 +
 
 +
<h2>Concept 02_09_David</h2>
 +
[[Image:210304_group_2_prot_022.png | 350px]]
 +
[[Image:210304_group_2_prot_023.png | 350px]]
 +
[[Image:210304_group_2_prot_024.png | 350px]]
 +
[[Image:210304_group_2_prot_025.png | 350px]]
 +
[[Image:210304_group_2_prot_021.png | 350px]]
 +
[[Image:210304_group_2_prot_020.png | 350px]]
 +
 
 +
[[Image:210304_group_2_prot_026.png | 350px]]
 +
 
 +
 
 +
 
 +
<h2>Concept 02_10_Kevin</h2>
 +
[[Image:Concept1.PNG | 350px]]
 +
[[Image:Concept2.PNG | 350px]]
 +
 
 +
<h1 style="font-size:1.5em">Sensors</h1>
 +
<br>
 +
[[Image:210304_group_2_slide_1.jpg| 750px]]
 +
 
 +
<h1 style="font-size:1.5em">Voronoi</h1>
 +
<br>
 +
[[Image:210304_group_2_prot_018.jpeg| 750px]]
 +
 
 
</div>
 
</div>
 +
<br>
 +
 +
=='''Midterm presentation'''==
 +
<html>
 +
<iframe src="https://docs.google.com/presentation/d/e/2PACX-1vRQ66Duq5zGUhDoRUrFFgdGPijujx9DUIo1QjAfpqgYoA7AytRKT9yDTyLuiMOS38_y64StJHyxMqcY/embed?start=false&loop=false&delayms=3000" frameborder="0" width="684" height="400" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe>
 +
</html>
 +
<br>
 +
<br>
 +
<h2>Week 5 presentation</h2>
  
 +
<div>
 +
<iframe src="https://docs.google.com/presentation/d/e/2PACX-1vTU0vsw1Phfck8SuyB8CVUFXlhqtPSRWYjvus_OQoeRmt8_ML_ocmgT3HwWIcislaNfu6DNa5omM1su/embed?start=false&loop=false&delayms=3000" frameborder="0" width="684" height="400" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe>
 
</div>
 
</div>
 
<br>
 
<br>
 +
<h2>Week 6 presentation</h2>
 +
<iframe src="https://docs.google.com/presentation/d/e/2PACX-1vQhqIlwDd31rue5hzCWqcXjG07WjZQJrZkw9Tnjvwq1enO7WVhUffJaC-glikDOetGlo65w5wOUJ3OP/embed?start=false&loop=false&delayms=3000" frameborder="0" width="684" height="400" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe>
 +
<br>
 +
 +
 +
<!-- Play.iDevGames.co.uk Responsive Embed Code for Urban Furniture 1 -->
 +
<script>
 +
    window.onload = function() {
 +
        var thegamelink = "https://play.idevgames.co.uk/embed/urban-furniture-1";
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<div style="position: relative;height: 0;overflow: hidden;padding-bottom: 56.25%;">
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    <iframe id="embededGame" src="https://play.idevgames.co.uk/embed/urban-furniture-1" scrolling="no" seamless="seamless" frameBorder="0" style="position: absolute;top:0;left: 0;width: 100%;height: 100%;">Browser not compatible.</iframe>
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</div>
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<!-- End Embed Code -->

Latest revision as of 13:41, 9 April 2021

Group 2 banner.png


Group 2: David - Samuel - Leticija - Kevin - Solkyu



CONCEPT

Lecture 1 : Ideation

Addressing an issue:
Social (inclusion of homeless, skaters)
Climate (pollution, weather shelter)
Environment (collecting water for plants)
Privacy (data collection)
pandemic & isolation (communication)
Extending the public space towards water (river, canal, lake)
Water Taxi - a piece of furniture that improves the waiting experience?
Incorporating sound & light installations - interactivity
Transformability of form (adjusting to climate, movable)


Lecture 2 : Ideation

- Display of data regarding the watertaxis (schedule, booking, etc.)
- Weather + wind shelter.
- Interaction between stops.
- Offering games to make waiting more fun (Quiz, pong, catch the light, jump'n'run games, etc.)
- Inclusion of insects, plants, groups of people
- Educational aspect: Raising awareness of an issue by monitoring and displaying sth./
providing (historical) info about the area.
- Actuation sensors integrated in the cavities of the voronoi structure.

Lecture 3 : Preliminary design


Guiding principles for the 3rd week of conceptual design - Narrowing down:


- Shelter
- Componential logic?
- Visual connection
- Circle - you can go underneath, on top
- Space-defining shape (maybe circle)?
- Interaction between stops
- Form reacting to structural requirements - parts that are denser and those which are more porous
- Willemskade - water taxi stop
- 5 people
- 5 components
- Sensors - visual ones, audio, movement?
- View platform (as opposition to a shelter)?


Concept 02_01_Sam

210304 group 2 prot 001.png 210304 group 2 prot 002.png


Concept 02_02_Leticija

210304 group 2 prot 003.jpg 210304 group 2 prot 004.jpg
Continuous line with different heights and uses


Concept 02_03_David

210304 group 2 prot 005.png 210304 group 2 prot 006.jpg


Concept 02_04_Solkyu

210304 group 2 prot 007.png 210304 group 2 prot 008.png

Simple bench & shade type I Rooftop walk up


Concept 02_05_Kevin

210304 group 2 prot 009.png 210304 group 2 prot 010.png


3rd week of conceptual design - Final narrowing down for midterm:


Concept 02_06_Sam

210304 group 2 prot 013.png 210304 group 2 prot 012.png

Concept 02_07_Solkyu

Example.png Example2.png

segmented components, variation in level

Concept 02_08_Leticija

210304 group 2 prot 014.jpeg 210304 group 2 prot 015.jpeg 210304 group 2 prot 016.jpeg 210304 group 2 prot 017.jpeg

1 - a bench becomes a shelter, communicates with the other stop and creates a circular space in between
2 - a continuous shelter (tunnel)
3 - a shelter in 2 parts, where another entrance is introduced and a space for greenery

Concept 02_09_David

210304 group 2 prot 022.png 210304 group 2 prot 023.png 210304 group 2 prot 024.png 210304 group 2 prot 025.png 210304 group 2 prot 021.png 210304 group 2 prot 020.png

210304 group 2 prot 026.png


Concept 02_10_Kevin

Concept1.PNG Concept2.PNG

Sensors


210304 group 2 slide 1.jpg

Voronoi


210304 group 2 prot 018.jpeg


Midterm presentation



Week 5 presentation

<iframe src="https://docs.google.com/presentation/d/e/2PACX-1vTU0vsw1Phfck8SuyB8CVUFXlhqtPSRWYjvus_OQoeRmt8_ML_ocmgT3HwWIcislaNfu6DNa5omM1su/embed?start=false&loop=false&delayms=3000" frameborder="0" width="684" height="400" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe>


Week 6 presentation

<iframe src="https://docs.google.com/presentation/d/e/2PACX-1vQhqIlwDd31rue5hzCWqcXjG07WjZQJrZkw9Tnjvwq1enO7WVhUffJaC-glikDOetGlo65w5wOUJ3OP/embed?start=false&loop=false&delayms=3000" frameborder="0" width="684" height="400" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe>


<script>

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       var thegamelink = "https://play.idevgames.co.uk/embed/urban-furniture-1";
       var ref = document.referrer;
       var theurl = document.referrer;
       ref = ref.substring(ref.indexOf("://") + 3);
       ref = ref.split("/")[0];
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       theurl = "true"
       } else {
           theurl = "false"
       } 
       document.getElementById("embededGame").src = thegamelink+"/"+theurl+"?url="+window.location.href;
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</script>

   <iframe id="embededGame" src="https://play.idevgames.co.uk/embed/urban-furniture-1" scrolling="no" seamless="seamless" frameBorder="0" style="position: absolute;top:0;left: 0;width: 100%;height: 100%;">Browser not compatible.</iframe>